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136 Sin City gives you a blue-based red and a wet-look gloss in one bottle. Red shows brush strokes more than most families, so two thin coats beat one thick one.
What you get in the bottle
- Two ingredients removed, not the performance: DND 136 Sin City keeps the pigment load and the high-gloss finish while leaving out HEMA and TPO.
- Made for the techs too: hands are in product all day, which is why ND stocks this line for the bench as much as the client.
- Self-levelling texture: less fighting the brush, fewer heavy coats.
- Colour choice is not the trade-off: the HEMA and TPO free line runs to 288 shades.
- Gloss that holds: the cured finish stays high-shine for the life of the set as long as the top coat caps the free edge.
Specifications
Spec Value Shade code 136 Shade name Sin City Colour family Red Finish Glossy Bottle size 0.5 oz Formula HEMA-free and TPO-free Item weight 145 grams Bottle glass Condition new Application steps
- Clean the plate: file to shape, ease the cuticle back, take the gloss off and wipe the nail down.
- Foundation: one thin coat of base gel, capped at the free edge, cured.
- Colour, coat one: DND 136 Sin City goes on thin. Let it settle rather than working it, that is what the self-levelling texture is for.
- Colour, coat two: the second coat carries the pigment to full depth, cure again.
- Top: top gel over everything, cure, and take off the tacky layer if your top coat leaves one.
- Before they leave: cuticle oil, and note the shade number so the next fill matches.
Where this shade gets booked
- Evening and date-night sets: red shows brush strokes more than most families.
- Pairing work: it sits next to a glossy top coat and a clean cuticle line.
- Classic pedicures, where a glossy finish is what the client asked for.
HEMA-free against a standard gel
There is one decision here and it is a formula decision. Ordinary gel is built on HEMA and usually cures with TPO. DND 136 Sin City has neither, and keeps the pigment load and the high-gloss finish that make the regular line worth stocking. Most salons start with the clients who have had a reaction and widen out from there. Patch test anyone with a known allergy.
How to take it off
DND 136 Sin City is a soak-off gel, so nothing here needs to be drilled off. Break the seal by filing through the top coat until the shine is gone, then wrap each nail in an acetone-soaked pad and leave it long enough for the layers to lift on their own. Ease the softened gel off with a wooden pusher. If it resists, re-wrap rather than scrape, because scraping is what thins the plate and causes the next set to lift.
DND 136 Sin City is stocked alongside the DND HEMA and TPO free collection, the whole gel and lacquer category and the full DND gel and lacquer wall.
136 Sin City gives you a blue-based red and a wet-look gloss in one bottle. Red shows brush strokes more than most families, so two thin coats beat one thick one.
What you get in the bottle
- Two ingredients removed, not the performance: DND 136 Sin City keeps the pigment load and the high-gloss finish while leaving out HEMA and TPO.
- Made for the techs too: hands are in product all day, which is why ND stocks this line for the bench as much as the client.
- Self-levelling texture: less fighting the brush, fewer heavy coats.
- Colour choice is not the trade-off: the HEMA and TPO free line runs to 288 shades.
- Gloss that holds: the cured finish stays high-shine for the life of the set as long as the top coat caps the free edge.
Specifications
| Spec | Value |
|---|---|
| Shade code | 136 |
| Shade name | Sin City |
| Colour family | Red |
| Finish | Glossy |
| Bottle size | 0.5 oz |
| Formula | HEMA-free and TPO-free |
| Item weight | 145 grams |
| Bottle | glass |
| Condition | new |
Application steps
- Clean the plate: file to shape, ease the cuticle back, take the gloss off and wipe the nail down.
- Foundation: one thin coat of base gel, capped at the free edge, cured.
- Colour, coat one: DND 136 Sin City goes on thin. Let it settle rather than working it, that is what the self-levelling texture is for.
- Colour, coat two: the second coat carries the pigment to full depth, cure again.
- Top: top gel over everything, cure, and take off the tacky layer if your top coat leaves one.
- Before they leave: cuticle oil, and note the shade number so the next fill matches.
Where this shade gets booked
- Evening and date-night sets: red shows brush strokes more than most families.
- Pairing work: it sits next to a glossy top coat and a clean cuticle line.
- Classic pedicures, where a glossy finish is what the client asked for.
HEMA-free against a standard gel
There is one decision here and it is a formula decision. Ordinary gel is built on HEMA and usually cures with TPO. DND 136 Sin City has neither, and keeps the pigment load and the high-gloss finish that make the regular line worth stocking. Most salons start with the clients who have had a reaction and widen out from there. Patch test anyone with a known allergy.
How to take it off
DND 136 Sin City is a soak-off gel, so nothing here needs to be drilled off. Break the seal by filing through the top coat until the shine is gone, then wrap each nail in an acetone-soaked pad and leave it long enough for the layers to lift on their own. Ease the softened gel off with a wooden pusher. If it resists, re-wrap rather than scrape, because scraping is what thins the plate and causes the next set to lift.
DND 136 Sin City is stocked alongside the DND HEMA and TPO free collection, the whole gel and lacquer category and the full DND gel and lacquer wall.